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"GRAND THEFT AUTO VI" Game Designers (ft. Conner McCabe)
"GRAND THEFT AUTO VI" Game Designers (ft. Conner McCabe)

"GRAND THEFT AUTO VI" Game Designers (ft. Conner McCabe)

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*SPOILER WARNING* ahead of the HOTLY anticipated Rockstar Games release of "Grand Theft Auto VI", AOAOAOA got the TOP SECRET scoop on just how these genius developers are updating this iconic franchise. From new NPC lingo to surprising literary influences, get ready to load that weapon and punch that old lady, because this conversation shifts into first gear and doesn't stop. This podcast is sponsored by HUEL! Go to huel.com and use the code "artistsx4" for 15 percent off plus a free gift! Our guest today is Conner McCabe! We particularly love him because he's also our EDITOR! Thank him a million times over for figuring out all the dumb stuff we cannot and helping us bring this show to you. And go check out his video game podcast, "Call Me By Your Game"! This episode was filmed in the beautiful Dynasty Typewriter Theater, and tech-produced by Samuel Curtis. For live shows and events you can find more about them at dynastytypewriter.com . To learn more about the BTS of this episode and to find a world of challenges, games, inside scoop, and the Artists being themselves, subscribe to our Patreon! You won't be disappointed with what you find. patreon.com/aoaoaoapod Artists on Artists on Artists on Artists is an improvised Hollywood roundtable podcast by Kylie Brakeman, Jeremy Culhane, Angela Giarratana, and Patrick McDonald. Music by Gabriel Ponton. Edited by Conner McCabe. Thumbnail art by Grant Moore. Hollywood's talking. Make sure you're listening. Subscribe to us on Apple Podcasts, Spotify, and Youtube! Please rate us five stars!

"GRAND THEFT AUTO VI" Game Designers (ft. Conner McCabe)

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